In GW there we many little areas separated by load screens. Will the map in GW2 be similar? Will cities still be separated? Or will it be more like wow with whole continents as one area?
In GW there we many little areas separated by load screens. Will the map in GW2 be similar? Will cities still be separated? Or will it be more like wow with whole continents as one area?
Future Sylvari Ranger
There will definitely be areas that are divided by loading screens, but the areas in GW2 will be significantly larger than they were in GW1. Yes, cities (which are huge) will be separate areas.
Overall I'd say it's closer to WoW's system than GW1's system, where you will almost never have to jump through a portal to get to an area. Like Centaur said though, City's will be seperated. I'm not sure why, but it's probably much easier to control that way. I suspect there will likely be something along the lines of a "town mode", where you automatically change to town clothes or a button appears letting you toggle clothes, maybe your skill bar will dissapear or fade, etc.
this is one area where i actually wish it is like WOW, where there is no loading screen. If you go to a whole different section then,yes a loading screen but i hope loading screens are minimal.
I'm not particularly worried. To quote Eric Flannum:
It really depends on the player in question, but we try to pace the game such that a player is never required to go through multiple loads in a short period of time. That being said loads are for the most part pretty infrequent unless you are purposefully bouncing back and forth between maps.