For competitive PvP it’s not going to include any power advancement, it’s going to include cosmetic advancement. So you’ll earn Glory in PvP and then you’ll use that to buy super cool armor. All PvP players start out with the exact same, low-level looking armor. It’s all statistically the same, but then as you gain Glory you can be like, OK now I have this badass armor, and people will know that guy is really good because he has that super awesome armor.
The thing that we really wanted to do was make it so that you didn’t feel like someone had an advantage over you because they’ve played longer in this type of PvP. We wanted to make it so that you felt like, hey I have the exact same chance because it’s going to be skill-based. But we wanted to give people something that they could work towards, so that’s where we’ve got the cosmetic stuff, and there are titles or achievements that people can earn in PvP as well.