
Originally Posted by
Centaur
Hi Siberys, welcome to this forum.
I am an altaholic and have created one of each, and although their play styles are very different, I believe they are all fun in their own way. The thing with all of these professions (including the necro) is to figure out which part of the profession suits you best... different weapon sets, utility skills and trait point allocation can completely change the way a profession plays.
The best way to get a feeling for a certain profession is to just create a (dummy) character of that profession, get him to the Mists (the button on the bottom tab on your Hero panel) and try him out on the dummies - he'll be level 80 with all skills and traits unlocked, and you can get different weapon sets from the pvp weapon merchants there.
You can always delete those alts again once you've made up your mind.
That said, a short overview of the 4 professions you mentioned:
* Warrior - lives 'in the eye of the storm' - heavily melee oriented. He does have a longbow option, but it's hard to play this profession as a complete ranged class. Longbow is basically useful as long as your enemies are at range, then you switch to melee and start hacking at him. Heavy armor (meaning he can take a few hits, but you'll still need to dodge and evade a lot to stay alive) and he can do quite a bit of damage with his hits. Definitely not a "tank", though.
* Thief - medium armor, with a fairly low amount of health. Quite squishy to play, so the main tactic is stealth... sneak up on your opponents, fade in, do damage, then disappear into the shadows again. With regard to ranged weapons, his pistols or shortbow can definitely be used to stay at range a bit more, making it a bit easier to survive (though you will generally do less damage than with melee attacks).
* Ranger - relies quite heavily on his pets. The pets generally distract the target from you (the higher level you get, and the more intelligent the mobs get, the less they let themselves be distracted, though, so they will often come after you anyway). There's a wide variety of pets available, all with their own pros and cons (ranged attacks, melee attacks, lots of health, condition damage, etc), though it does take some managing to keep them alive (switch between your two active pets at the right time). Just like the thief, he has medium armor (health-wise he's a little less squishy than the thief, but can't take nearly as much as the warrior) and he can do both melee and ranged. His ranged attacks (longbow or shortbow) are generally very good and this profession is quite easy to play.
* Guardian - heavy melee oriented profession with magic infused into it. A great profession for both support and for survival. Has a lot of skills that benefit your allies. In general he does less damage than the others, but can keep taking hits for quite a bit longer (though he can be specced less defensive/more offensive as well).
I hope that helps a bit...