I've been thinking that vitality is better overall than toughness. Why? Assume one guy has toughness gear and another guy vitality gear. If you run into an enemy that does massive condition damage, the toughness gear will not help you at all. Toughness only stops direct damage.
However, if you run into an enemy that does purely direct damage, the vitality still helps you because you can absorb more of it. Therefore, it seems vitality would be better overall because it helps against all types of enemies. Although toughness is better if the opponent is strictly direct damage, its useless against condition damage.
The big question is how much does toughness reduce direct damage. Example. Let's say the toughness geared guy has 10000 hp's and the vitality geared guy has 15000.
If the toughness guy gets hit for 10000 direct damage but his gear reduces that to 5000, he will have 5000 hp left.
If the vitality guy gets hit for 10000, he will have 5000 hp left. This is a wash.
I'd like to know if this is an accurate representation of direct damage. However, if it turns out the toughness guy only takes 3000 damage when hit for 10000 , then toughness is much better for direct damage. I assume toughness should be way better against direct damage to balance it out.
We know vitality is better against condition damage, because the toughness guy would be dead if hit for 10000 of condition damage while the vitality guy has 5000 hp left.


Reply With Quote




