I know I hate them, lol. But I think ANet should suppend the cost to travel if you die in a jumping puzzle. I am trying Loreclaw Expanse (again) I go in with aprox 1 gold (hard earned) I go in sorta nude, i am getting armor dmg from the fire and boulders dropping ( the sorta nude thing). Thats as far as I have made it so far. But to travel after i die it costs 1s34c to get to a waypoint to try and die again. I did Chaos crystal cavern last nite, took me 4 1/2 hours to complete, but didn't cost a thing : )
This is my 6th try, how do they think someone would try to farm these?


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