OK...i've searched all over the internet to see if Anet has hinted at any possibilities in adding raids. I did see on one mmorpg site that they had a tab for "raids" for GW2. I'm hoping that's because they know something I don't. For more hardcore players, the game needs raids. I believe that the best challenges are met by combining the teamwork of many players. Do I think that players should be rewarded by better gear? Hell yeah...that's part of the reward. I've looked over several of the complaints with raids and here they are basically...
1.You have to have a collaberation of 10-25 people. (so ? That's part of the risk/reward...it wouldn't be a challenge if you didn't have obstacles in the way.) This is also why MMO's have added 10 men raids. This appeases to the smaller guilds...you might have to run more raids...but you CAN have the same gear as 20/25 men raids.
2.Players might have an edge in pvp. (good for them they worked their asses off to get the special gear, they should have an edge.) Maybe that gives an edge over those who exploit glitches and hack to win...come on we all know there are several in pvp...at least the ones with the gear advantage received their advantage fairly.
3. It takes too much time to raid...(again...risk/reward...if you don't want to raid...don't...that's why there are dungeons.)
4. Well I just think raiding would hurt the community...(so basically you are saying, "raiding would take core players away from helping me grind my dungeon") From what i understand...the argument is that there aren't many that would want to raid...so why are you scared of this taking players away from running dungeons?
5.Raids are just a clone, just another Wow. (There is a reason WoW is so successful and still is....and guess what they have RAIDS in their MMO).
These are the arguments presented by the "raid haters" which are very flawed arguments. Basically if you don't want to raid...don't. It's content that keeps those of us who want more of a challenge happy. If you are truly happy with the jumping puzzles, dungeons, and map exploration then it won't matter if a raid is added. I find the gear ladder fun, it gives me something to challenge myself on. The most fun I've had is experiences from raids...I mean omg...running to take down an avatar before the other guild could assemble on EQ2 was the bomb. I think there should be structured raiding and also event raid bosses that need an actual guild that is co-ordinated to take it down...not a damn zerg fest like it is now. The treasure sucks also...garbage rewards. Point being...the elite tier system is missing here...yeah dungeons are somewhat difficult until you get exotic gear then they are trivial at best. The rewards are ehhhh...ok. Raid dungeons and I think world Raid bosses that spawn should be added. I think they should also have a chance to drop legendary armor/weapons. For all of my elite brothers from the raid core...can I get an amen...to sign this petition to get ANet to actually bring raids to the elite!!! If players truly are your passion Anet...Bring this petition to the Devs!!!


Reply With Quote


