
Originally Posted by
Vayne
I'm a professional writer and I've been a professional editor. Your analysis of the writing is likely that of an amateur. I'm sure I could edit the hell out of this and make it "better"...but better for whom and how.
I'm more objective of the writing, when I look at it, than anyone else, because it was my job to be objective. It's very condescending to say that if I don't agree with your opinion that I can't be objective.
The writing is the way it is because of the format. Writing to spec, within format often creates results that aren't optimal, which isn't about sub par writing at all. It's about writing to spec.
When you look at the paths and how they intertwine, which I can see, having done most of the stories, it really is quite brilliant. How characters from the different beginnings all come together, and are part of the story later on, depending on which character you choose.
Some of the passing NPC conversations are also quite good. There are some that aren't as good, but that's how writing works. You can't write hundreds of pages of dialogue for characters and have all of it amazing.
Some of it is trite, and some if it is cliche, but to some degree that's to be expected, because they're following the Guild Wars 2 brand. They'd have had a lot more freedom of the game had an older rating, and they hadn't decided that everyone was going to be a white knight kind of hero. Tha'ts a design decision not a writing decision that the writers have to live with.
But frankly, if you want to believe you know more about writing than I do, go right ahead. I still won't make you right.