I find it rather annoying that most weapons have clipping issues with my longcoat but feel no need to ***** about it as i've never played a game that didn't have the same problem. GW1 was the same, did Anet give a damn? ofcourse they did but they're hardly gonna set on extra staff to sort them, when they have free time they chip away at these minor flaws, which you see included in the update notes. To say they don't care is ridiculous when history shows they do! Priorities are priorities no matter how much that minor bug annoys you that its not fixed. I have several chars actively working on cooking but I'd rather they fixed Bells mission bug before they give a veg patch any thought. My main went through the storyline in the first week or two without any problems, when i started with another char i cam across a mission where the door wouldn't open even though i could jump over it, i frantically jumped around the door hitting F and managed to get it to work...why did it work first time through but not second? Likely a knock on effect from some other bug they fixed, it'll all come good in the end, but not overnight.
Your right Bell, you have the right to complain, and believe it or not they want you to. But to say they don't care is just brainless trolling, and no i'm not playing fanboi its just the way it is for any dev team. Anet aren't some new crew, many were part of the GW1 crew so we know what they're about and how they work, and their rep is all good, but as any scientist will tell you, perfection does not exist.