If I could sum up my experience with Orr it would probably be "annoying". I really haven't had much fun there and I actually avoid it as much as possible. Risen are just too fast and obnoxious. There are also a lot of bots around that area that really ruins the experience, or what there is of it.
Yeah, there are a lot of events, but it seems like a lot of them are broken whenever I go there. Which isn't a game-killer for me, but it is a bit disheartening. Though I realize the scripting of those events is probably pretty complicated.
All-in-all, I prefer staying out of that area all-together. I do love running dungeons though, and I make quite a bit of gold and karma from doing so. Not only that but I also get tokens for unique armor and weapons. So to me, I'd rather just run dungeons as many times as I need to than farm in Orr all day.
For me there is fun challenging and annoying challenging. Running Orr alone? Annoying. In a group? Fun.
Generally though the one thing I really don't like, and this actually applies to the entire game, is how knock downs and pulls and dazes etc. can be applied to you over and over with no breathing time in between. To me this isn't a challenge, it's a flaw in the game mechanics. If I have five enemies around me, and one knocks me down, and then before I can get up another knocks me down, and this continues until I'm dead? That's not a "challenge" or fun, there was nothing I could do. I couldn't dodge, I couldn't run. I feel if you've been knocked down, there should be 2 seconds after you get up that you're immune to any other knock downs or pulls. This would allow you to escape or get your footing again.
Any time a game presents you with a problem for which there is no solution, to me that's broken.
It really takes me back to when I would play fighting games, and the other person would spam the same move over and over and I couldn't move. It's infuriating.
Orr is to me annoying, specially when I do solo runs, I have not been able to finish exploring all Orr because some POI and Vistas and skill points seem to be unsoloable, big champion in one with 3 vets around, total nightmare.
Jhn 16:33 These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
Ummm...stability? Its not broken if there is a way to deal with it. Maybe your class doesn't have a way to get stability but Im guessing that you prob do.