Yeah, our guild is actually a multi-game guild and still does SWTOR. But pretty much everyone who plays GW2 sticks to GW2 now...lol And pretty much everyone in our SWTOR division hasn't even tried GW2 yet...I'd be curious to see what their thoughts were if they tried it though...hehe I played SWTOR from launch to GW2's launch and GW2 really enlightened me to how much SWTOR felt like a job rather than a fun game. I loved SWTOR at first but the drop in population and lack of updates for awhile killed it for me and it got to a point where I couldn't really do anything because no one was on. lol Even the server merges didn't help unfortunately...
Your story pretty much mirrors mine. Pvp was the only thing left worth doing and the balance was horrendous. Bioware couldnt balance a class to save their lives.
Go back to your beloved wow I will stay here and actually learn the game. What a concept anyone can participate, or play with whatever gear. Or again we can run around with our heads cut off clueless and beat the mob as a whole, I can be slow and stressed and thrive. I can do dungeons without some dang elitist telling me I cant join or I need to redo my AA's or x x x, go away sir back to your wow.
The mistake is with the WoW/WoW clone gamer coming in with the attitude that endgame is all its about and rushing to it. A good MMO should have atleast 5 years before its decline (preferably longer for the best of them) so the emphasis should be on the journey with endgame only a part of it. I'd rather have good quality relevant content from start to finish. We've barely scratched the surface of GW2s 'endgame content' and personally i'd rather see the whole concept of 'endgame content' removed and replaced with good quality fun content irrespective of where its at, whether its in an 80 zone or 20 zone, and i believe this attitude is more inline with Anets train of thought (hence the beauty of downscaling). Yes there will be so called end game content in abundance eventually, and its gonna get more technical as we go, but I don't think all emphasis will be on it.
Couldn't agree more with this. My biggest problem with SWToR was that there was endgame at all. Not that it was inferiourly designed or because of the technical issues it undoubtedly had. 1-50 was an amazing journey of awesomeness and then the story suddenly ends and you have to grind dungeons...that was the end of the game for me. I'm not the person that replays a dungeon. ever (well, at least not if I have another option).
Of course the story can't go on indefinitely and is probably one of the most cost intensive things to produce. But had they had truly unique lvl 1-50 experiences (and by that I mean not only the different class quests that make up probably 10% of the game's quests) for all 8 base classes, but no endgame at all, I guess I would still be paying my sub. But as I had to do exactly the same on my alts except the class quests, which, as I said, don't make up that much in my opinion, one playthrough on each faction is more than enough. To me, this is the reason why this game failed so badly. They should've really come up with something different than dungeons and gear based pvp for endgame. More variety in levelling paths could have done the trick for them;
I would really have liked them to try a different approach. And that also applies to GW2 and is probably one of the main reasons, why I'm so disappointed about the recent changes. Gear grind is in enough games already. I'd really loved if they'd tried to come up with a more interesting take on character progression at maxlvl.
I enjoy WOW and feel threatened by GW2, therefore I am going to list all of THE ADVERTISED FEATURES of GW2, and cite them as reasons why I purchased the game KNOWING THEM, but found it to be a waste of my money.
SERIOUSLY???? You think people will not see through this???
Last edited by Swordthrower; 11-30-2012 at 05:17 PM.
While I agree that most people losing interest in games can't be bothered to explain their reasoning, I'm glad some take the time to post, even if the only place they can air greivances is a place inhabited mostly by fans. I think it's good for the handful of people who take the time to research before purchasing a game to read differing opinions.
For me, GW2 is not quite a complete waste of money, probably just more a waste of time. More than anyone, I've tried to like GW2, but I already know it will not come close to equalling the six years I spent thoroughly enjoying its predecessor.
I'm finding it harder and harder to psyche myself up to play. Today, I only managed to do my daily before logging out. Sadly, I don't know if I will do even that much tomorrow.