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Thread: ArenaNet: Lost Shores Content (2012-11-11)

  1. #1

    ArenaNet: Lost Shores Content (2012-11-11)

    Although it was already referred to in our other Lost Shores thread, I thought this deserved its own thread:


    The Lost Shores

    November 2012

    Something stirs in the Sea of Sorrows…

    Unravel a mystery of monstrous proportions in The Lost Shores, a massive one-time world event that will change Tyria forever!

    November 2012 Release Highlights

    Big changes are coming to Tyria in November. From the historic Lost Shores event on November 16-18 to the endlessly entertaining Fractals of the Mists dungeon and a brand new PvP map, after this month, Tyria will never be the same!
    Lost Shores Weekend Event Nov 16-18
    Begins November 16 at 12:00 PM (9:00 PM CET)

    A spectacular one-time world event! Unravel a mystery of epic proportions in The Lost Shores, a storyline that begins at 12:00 PM (9:00 PM CET) on November 16. Join a fight against a formidable new threat that culminates in a once-in-a-lifetime, thrilling conclusion on November 18. Face a brand-new species, earn unique rewards, gather new crafting resources, learn new recipes, and much more! Lost Shores will change the face of Tyria—don’t miss it!

    Free Trial Weekend Nov 15-18

    If you’re an existing Guild Wars 2 player, you’ll have the chance to invite three friends to experience the world of Tyria during our special Free Trial that begins at 9:00 AM Pacific (6:00 PM CET) on November 15. Your guest will receive an invitation with a unique serial code that will allow them to play for free just in time for our epic Lost Shores world event. Supplies of trial keys are limited, so get your invites out early!

    New Dungeon! Enter the Fractals of the Mists

    Introducing a dungeon experience like no other—Fractals of the Mists! You’ll be pitted against a series of unique “fractal” mini-dungeons that get harder and harder as you progress, giving you unlimited levels of challenge! With great risk comes great reward, including new weapon sets, a back-slot item, new Ascended loot, and much more!

    New Beta PvP Map: Temple of the Silent Storm

    This brand new PvP map, set on a kodan iceberg, has a distinctive look and a more vertical layout than previous dungeons. Since this is a beta version of the Temple of the Silent Storm map, we need input from players like you before we introduce it permanently into the game’s PvP map rotation.

    New Lost Shores Items from the Black Lion Trading Company

    The Gem Store will be well stocked in November! Unique minis and brand-new weapon skins made just for the Lost Shores weekend event are just some of what the Black Lion Trading Company has in store.

    New Ascended Gear & Infusions

    Introducing Ascended items, artifacts of great power that can be improved by a special new type of upgrade called Infusions, which can be found in dungeons. Look for more information about Ascended gear soon!

    Lost Shores Weekend Event

    This one-time world event takes place from 16 -18 November, with new content each day:

    16 November Begins at 12:00 PM PST (9:00 PM CET)

    They came from beneath the waves—the karka, a monstrous new species bent on destruction!

    Defend Lion’s Arch

    All hands on deck! Protect the city of Lion’s Arch against strange invaders from the sea in a desperate battle for survival. Race against time to help the Lionguard uncover the mystery of these formidable new creatures!

    17 November Begins at 12:00 PM PST (9:00 PM CET)

    The karka must be stopped at all costs, and the Lionguard needs your help to defeat this threat!

    Retake Lion’s Arch

    The nigh-invulnerable karka pose a threat to every living thing on the Tyrian coast! Join the fight and help drive the karka invasion from Lion’s Arch.

    Discover a Brand New Map

    Enter the lair of the karka—a lost island at the edge of the Sea of Sorrows. Introducing Southsun Cove, a completely new map full of wonder, danger, and exciting events! The counter-attack against the karka begins today!

    18 November Begins at 12:00 PM PST (9:00 PM CET)

    Be part of Tyrian history—join the final battle against the Ancient Karka!

    An Epic One-Time Event

    This is it: the final battle against the fierce Ancient Karka on the brand-new Southsun Cove map. Only the combined might of the heroes of Tyria has any hope against a creature this powerful, which means we need you! This once-in-a-lifetime event takes place only on November 18—don’t miss it.
    See the full page here, or the event guide on the wiki
    Last edited by Centaur; 11-12-2012 at 04:52 PM.

  2. #2
    And there is more... mmorpg.com has a small preview on some of this content:

    Hot on the heels of the October update and the ‘Mad King’ Halloween event, Guild Wars 2 is set to expand again. We recently had a chance to chat with the folks over at ArenaNet about the upcoming November content update, including the fast approaching ‘Lost Shores’ weekend event, new PvP map, and new dungeon.

    Temple of the Silent Storm PvP Map

    The ‘Temple of the Silent Storm’ is a new sPVP map coming to Guild Wars 2 with the November content update. The map takes place on and inside a massive iceberg, which features a large temple that serves as a place of meditation and training dojo for Guild Wars 2’s armored polar bear race, the Koden. ArenaNet is emphasizing a sense of verticality with this map and just like all of the Guild Wars 2 PvP maps, the ‘Temple of the Silent Storm’ will feature conquest gameplay with a twist.

    The twist is in the series of buffs that will be strewn throughout the map. Players can meditate at certain areas to acquire buffs that confer bonus points for a variety of activities, ranging from killing other players to capturing objectives. However, the buff that is likely to be contested the most is one that will reset all the capture points throughout the map.

    Lost Shores Weekend Event

    The ‘Lost Shores’ weekend event will be a one-off event in Guild Wars 2 that will run between Friday, November 16 through Sunday, November 18. ArenaNet describes the theme of the event as being a “monster movie, invasion type thing” that will focus on the lore of Lion’s Arch. During the event, Lion’s Arch will be invaded by a new enemy group called the ‘Karka’. We’re told the Karka will be quite challenging for Guild Wars 2 players and will even feature a number of new mechanics for players to overcome in order to emphasize this. Visually, the Karka will feature a heavily armored shell of sorts that players will have to penetrate. ArenaNet has even worked on a new shader technology that allows players to actually see pieces of the armor fall off of the Karka as they wear it down.

    That all comes later, though. Initially, players will be unable to penetrate the Karka’s armor and it’s this roadblock that will kick off a series of events taking players throughout the world as they learn about the Karka’s origins and research a means to get through theseemingly impenetrable armor. In the process, players will learn of the ‘Consortium’, a new faction of Lion’s Arch merchants that represent a sort of alternative to the Black Lion Trading Company that players are already familiar with.

    Eventually, players will learn how to penetrate the Karka’s armor and this will bring players to the Karka’s home turf on a new island in the Sea of Sorrows called The Lost Shores. While the Karka don’t originally come from The Lost Shores, they have a significant presence on the island, having settled there for some time. The island itself will be a level 80 zone, but ArenaNet will have a system in place to sidekick lower leveled players up so they can take part in the event. However, it’s important to note that the Lost Shores island will remain as a level 80 zone once the weekend event is completed but players will no longer be sidekicked up after this point.

    Of course, the Lost Shores will also be host to the standard fare stuff players can expect to find on any of Guild Wars 2’s explorable maps. Players will find myriad events, jumping puzzles, resource nodes, and more on the Lost Shores. ArenaNet also made note that some of the events on the island will take a different turn from some of the typical events in Guild Wars 2 by allowing players to make a permanent impact on the landscape.

    Finally, the weekend event will culminate in a multi-part chain finale event that we’re told will take considerable time and effort for players to progress through. We weren’t able to learn more about the finale, as ArenaNet is keeping things under wraps for now, but suffice it to say that the team is pretty confident that players will enjoy the experience and especially the special reward that players will receive.

    Fractals of the Mist Dungeon

    The ‘Fractals of the Mist’ dungeon is a result of all the lessons ArenaNet has learned from developing the game’s initial dungeon offerings as well as the feedback they’ve received from players on dungeon content since launch. Players will enter the Fractals of the Mist dungeon via a central hub that will feature an assortment of amenities such as repair NPCs and other merchants. Once players have gathered their party members, they will be launched into one of the nine ‘fractals’ that will be randomly selected for each group.

    Each fractal’s experience will be similar to that of the various mini-dungeons littered throughout the open world of Guild Wars 2. These fractals will feature a variety of challenges, puzzles, and boss fights, with an emphasis placed on use of the environment. Players can expect each fractal to take anywhere from 15 to 40 minutes to complete and the game will throw you through a series of three fractals, from one to the next, before returning you to town. Every other set of three fractals that players complete will initiate a special boss fight along the lines of Tequatl the Sunless or The Shatterer.

    Once players return to town, future entries into the dungeon will scale to become harder than the last. The amount of enemies players will face will increase as will their health and damage, for example. Of course, you can also expect commensurate rewards for completing harder versions of the dungeon.

    Speaking of rewards, the Fractals of the Mist Dungeon will introduce the new ‘Ascended' item type. This type is a bit more powerful than the Exotic quality items currently found in the game. There will only be a couple of Ascended quality items available initially, but some of the rarer Ascended items will also feature a new Infusion slot that will make players even more powerful so that they can tackle new challenges that ArenaNet plans to throw at them as they continue to expand on the dungeon over the coming months and years.

    Wrapping Up

    The main takeaway from the November content update is that ArenaNet is looking to offer something for everyone. If you can’t get enough of PvP, you’ll have the new map and other inroads ArenaNet is making towards eSports, such as the introduction of paid tournament tickets. The traditional Guild Wars 2 PvE experience will expand with the Lost Shores content. And finally, those who just love a good dungeon romp will have the Fractals of the Mist to adventure through.
    See the orignal article here
    Last edited by Centaur; 11-12-2012 at 04:28 PM.

  3. #3
    Speaking of rewards, the Fractals of the Mist Dungeon will introduce the new ‘Ascended' item type. This type is a bit more powerful than the Exotic quality items currently found in the game.
    If they're already adding gear creep, I'm done with the game. Here's hope they rethink that before it goes live.

    || Art by Melo-san of Gaia Online ||
    || GW2 ID: Ruse Torrent | Elementalist of Acolytes [Aco], a WvW guild ||
    || Woe to the conquered, all glory to the Acolytes. Rise. Fall. Rise again. ||

  4. #4
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    Quote Originally Posted by Ruse View Post
    If they're already adding gear creep, I'm done with the game. Here's hope they rethink that before it goes live.
    Oh God... Are there Blizzard's WoW consultants among ArenaNet's team ?? I can't believe I will be "Forced" to do the new dungeons to get more powerful gear just to get on equal footing with everyone else who has more time to play the game. This sucks...

    Why can't they just add a "new look on a brand new exotic dungeon gear set that will blow your fellow players in envy."

    Intel i7-3770 (3.40 GHz) - 16 GB RAM (1600 MHz) - 256 GB OCZ Vertex 4 SSD - MSI nVidia GeForce GTX 670 2GB - Logitech G510 & G700

  5. #5
    Quote Originally Posted by King Arthur View Post
    Oh God... Are there Blizzard's WoW consultants among ArenaNet's team ?? I can't believe I will be "Forced" to do the new dungeons to get more powerful gear just to get on equal footing with everyone else who has more time to play the game. This sucks...

    Why can't they just add a "new look on a brand new exotic dungeon gear set that will blow your fellow players in envy."
    " A bit more powerful" doesn't mean you will be "forced" to run the dungeon to compete with the players who have more time to play. Remember you need a bit of skill to play Gw2, you cant just stand there and expect to kill something. A-net is not forcing you to do anything, it also stated "initially" only a few ascended items will be released. Very quick to judge content that no one has even SEEN yet. Get a grip dude.

    - - - Updated - - -

    Quote Originally Posted by Ruse View Post
    If they're already adding gear creep, I'm done with the game. Here's hope they rethink that before it goes live.
    this made me LUL

  6. #6
    It's the precedent they're setting, garret. Game's out two months, we already have a new (better) tier of gear in a game that wasn't supposed to have a gear treadmill. Better yet, the blog post about it talks excitedly about expanding on the system.

    **** that noise.

    Can't believe in two months Anet waffled so badly that I quit a game I waited five years for.

    || Art by Melo-san of Gaia Online ||
    || GW2 ID: Ruse Torrent | Elementalist of Acolytes [Aco], a WvW guild ||
    || Woe to the conquered, all glory to the Acolytes. Rise. Fall. Rise again. ||

  7. #7
    Quote Originally Posted by Ruse View Post
    Can't believe in two months Anet waffled so badly that I quit a game I waited five years for.
    Are you really quitting or are you just raging?

  8. #8
    No, I'm really quitting. I swore off gear treadmills long before Anet released Guild Wars 2. I'm not gonna give them a pass just because it's Anet. I am raging, but this is something I've been firm on for a long time. Which means, no more MMOs for me period most likely, unless another company like Anet comes along (and actually has some balls and sticks to their design principles). It's a slippery slope, and I'm not waiting for Anet to slide all the way to the bottom before I throw in the towel. I'm not going to waste my energy and money supporting it in the meantime.

    || Art by Melo-san of Gaia Online ||
    || GW2 ID: Ruse Torrent | Elementalist of Acolytes [Aco], a WvW guild ||
    || Woe to the conquered, all glory to the Acolytes. Rise. Fall. Rise again. ||

  9. #9
    I think that you need to experience the content first before judging so quickly!

  10. #10
    Well, I was gonna say, the stat difference isn't that big of a deal.... Buuuttt then I went back and looked at Vanilla WoW gear.

    Tier 1
    Tier 2
    Tier 3

    Seems pretty similar.

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