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Thread: ArenaNet: Linsey Murdock unveils High End Ascended Gear (2012-11-13)

  1. #331
    Quote Originally Posted by bokiz333 View Post
    OMG GUY ITS NOT A LIE!!! Like Vayne said, "they're just going in a different direction". You see the difference? If somebody says "is that blue" and it is but you say its red, that's a lie.

    If I say I'm not going to punch you in the balls, but then KICK you in the balls instead, I'm just going in a different direction.
    Ohhhh. I get it. How bout I say I'm going to give you a backrub for $20 but instead I kick you in the balls. Was I just going in a different direction with my backrub?



    Except in this situation it's more like I said:

    $20 bucks for a backrub, I give you my word we will NOT kick you in the balls. We strongly believe in not kicking our customers in the balls as it is painful and they will not enjoy it.

    And then you still get kicked in the balls for your $20.
    Last edited by Stonesolid; 11-20-2012 at 10:16 AM.

  2. #332
    Quote Originally Posted by Stonesolid View Post
    Ohhhh. I get it. How bout I say I'm going to give you a backrub for $20 but instead I kick you in the balls. Was I just going in a different direction with my backrub?
    Sure. I can't see how I can argue with it. I mean, I was just kicked in the balls, I'm in no shape to argue with anyone.

    Plus my back still hurts.

  3. #333
    Alexanian's Avatar
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    Quote Originally Posted by bokiz333 View Post
    Lets pick the mind of a "player like you"...can you please enlighten me (serious question) as to why "higher stat gear" is something to hold your attention? Bosses give bigger numbers, you give bigger numbers...you're doing the EXACT same content in the EXACT same way with different numbers. But since they're relative, it absolutely does not matter.

    I'm trully curious.
    I was really looking for more structured endgame content. I was fine w/o gear progression. The new dungeon mechanics are refreshing.

    Although I believe you are all wrong and Legendary will be the gear cap, as they stated that more legend gear will become avaialable and the stats will always be increased to make it the best. So..... once you grinded out your legendaries, you never have to worry about stat upgrades.

    Thats my take

  4. #334
    Quote Originally Posted by Centaur View Post
    Yeah, I really wish they hadn't catered to all the people who left so quickly... then we wouldn't even be in this mess right now.
    See, I don't think they made this change in order to get old players back. I think they made the change to prevent people who are bored but like the game from quitting and people who will innevitably get bored for the same reasons. Not to mention bring new people into the game.

    An outsider looking in will see two one time events, a brand new zone, a new dungeon type, a new PvP map, and a gear increase with no additional payments post purchase. An outsider looking in will more than likely see this as a good thing.

    Let's assume you're correct and that the majority of the population is pissed and is quitting. They're not going to try and reel you back in. That's not how game development works. People that claim to have been "playing the game for 7 years and dedicated all this time into GW1 and are angry" yet have just quit over a single change that's actually a minor part of a major patch and are now "protesting" agains it because of how much you love the old game; all that tells the Dev's is that you're no longer their target audiance and that your opinions are dismissible.

    It's not about you and your fellow GW1 fans, it's about the next generation and the potential new fans. It's not the same game, things are not going to be the same no matter how much you want them to be and holding onto that sentementality is foolish. Kids that were 6 years old when GW1 came out are now 13.

    I've seen this happen time and time again. Not just in MMO's, but in all forms of gaming. DMC: Devil May Cry, for example. When it was first revealed and the first trailer was released, without knowing any details about the game it was immediately shunned by "loyal" fans of the franchise because of aesthetic changes to Dante's appearance and certain changes to portions of his character and moveset. Years before the game was even scheduled to release, before anyone even got to play it and see how it was. Much like how people shunned this game as soon as info on this recent patch was released.

    Judging a gameplay element of any game before you understand it, before you even have a chance to try it and then quitting without doing so is ignorant and will do nothing to help further your arguments on why it's a good or a bad change. At that point you're not even a factor anymore.
    Last edited by Fey; 11-20-2012 at 10:40 AM.

  5. #335
    Alexanian's Avatar
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    Quote Originally Posted by Stonesolid View Post
    Was it all a lie?



    Also, I don't understand why they couldn't have made the dungeons and even added the new agony mechanic without adding new gear with higher stats. Do people like Alex not really care about the actual difficulty or challenge of content and only associate getting better gear with reward?

    .
    You sir have put words into my mouth. I never stated what that, you only interpreted it that way.

  6. #336
    Alexanian's Avatar
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    Quote Originally Posted by Fey View Post
    See, I don't think they made this change in order to get old players back. I think they made the change to prevent people who are bored but like the game from quitting and people who will innevitably get bored for the same reasons. Not to mention bring new people into the game.

    An outsider looking in will see two one time events, a brand new zone, a new dungeon type, a new PvP map, and a gear increase with no additional payments post purchase. An outsider looking in will more than likely see this as a good thing.

    Let's assume you're correct and that the majority of the population is pissed and is quitting. They're not going to try and real you back in. That's not how game development works. People that claim to have been "playing the game for 7 years and dedicated all this time into GW1 and are angry" yet have just quit over a single change that's actually a minor part of a major patch and are now "protesting" agains it because of how much you love the old game; all that tells the Dev's is that you're no longer their target audiance and that your opinions are dismissible.

    It's not about you and your fellow GW1 fans, it's about the next generation and the potential new fans. It's not the same game, things are not going to be the same no matter how much you want them to be and holding onto that sentementality is foolish. Kids that were 6 years old when GW1 came out are now 13.

    I've seen this happen time and time again. Not just in MMO's, but in all forms of gaming. DMC: Devil May Cry, for example. When it was first revealed and the first trailer was released, without knowing any details about the game it was immediately shunned by "loyal" fans of the franchise because of aesthetic changes to Dante's appearance and certain changes to portions of his character and moveset. Years before the game was even scheduled to release, before anyone even got to play it and see how it was. Much like how people shunned this game as soon as info on this recent patch was released.

    Judging a gameplay element of any game before you understand it, before you even have a chance to try it and then quitting without doing so is ignorant and will do nothing to help further your arguments on why it's a good or a bad change. At that point you're not even a factor anymore.


    I have to agree with you here Fey, Leaving doesnt help your argument at all. It just takes you out as a factor in their decision making

  7. #337
    Jim Hunter's Avatar
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    Quote Originally Posted by bokiz333 View Post
    OMG GUY ITS NOT A LIE!!! Like Vayne said, "they're just going in a different direction". You see the difference? If somebody says "is that blue" and it is but you say its red, that's a lie.

    If I say I'm not going to punch you in the balls, but then KICK you in the balls instead, I'm just going in a different direction.

  8. #338
    Jim Hunter's Avatar
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    An outsider in will see a lot of negativity about the game and the company. It's just not on the main forums anymore, this is spreading because it's been about a week and they still haven't done any damage control.

    I'm willing to bet a lot of the people that have quit the game are going to websites like amazon and leaving bait and switch comments in the reviews.

    I'm personally very against the gear grind direction but the PR disaster will be what really hurts A-Net.

  9. #339
    Quote Originally Posted by Alexanian View Post
    I was really looking for more structured endgame content. I was fine w/o gear progression. The new dungeon mechanics are refreshing.

    Although I believe you are all wrong and Legendary will be the gear cap, as they stated that more legend gear will become avaialable and the stats will always be increased to make it the best. So..... once you grinded out your legendaries, you never have to worry about stat upgrades.

    Thats my take
    I don't want to grind out anything to get the most powerful gear. Why should I have to?

  10. #340
    Jim Hunter's Avatar
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    Until a week ago I already had several sets of the most powerful gear so I didn't have to worry about stat upgrades. I was happy knowing I could focus on alts, getting different sets for cosmetics but I had a character ready to go if anyone needed help with anything.

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