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Thread: ArenaNet: Linsey Murdock unveils High End Ascended Gear (2012-11-13)

  1. #491
    StacyX's Avatar
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    Nice, Toc! I read your posts and I have enjoyed your input and thoughts on the discussion.

    I believe they said that there will be other ways to get Ascended gear, so that the dungeon will not be the only way to get it. I'm looking forward to seeing what new stuff gets implemented and the ways that they will bring about these changes. This might end up being a very good thing, I hope so. I guess we can just wait and see.
    Last edited by StacyX; 11-23-2012 at 05:26 PM.

  2. #492
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    Quote Originally Posted by Centaur View Post
    *Sigh*... I could refer you to my previous posts for the reply to that. Somehow it just doesn't seem to get through to you. You prefer to be blind and claim that it hasn't happened. You can look at it however you want, but you already have to grind (ie. repeat the same dungeon multiple times, even if you don't want to) to get the best gear (which is exactly what that last quote from Mike O'Brien said you would NOT have to do). The difference is no longer just purely cosmetic, which is what they stated it would be.

    And you keep claiming that you don't absolutely need max stat gear (see also what I said about that here). But (unlike the skins on legendary gear), gear stats do have an impact on gameplay, they do matter, which makes them far from optional.
    Point one, impact is NOT the same as content gating. They're completely different. Having an impact on the game might be a negative thing or might be a positive thing. Since you've chosen the word impact, I'll just leave that alone. It will haev an impact on the game. A few people who have the highest stats will now have the next to highest stats...on a ring and a backpack.

    Anet has said they will be other ways to attain this gear, presuambly without grinding the same dungeon over and over. They said this tier of gear will be available in WvW and they're even going to be changing PVe rewards.

    I'm I blind, or am I waiting to see. This game has not substantially changed yet, except that they're adding in a tier of gear that I feel was needed, because the jump from exotic to legendary was ridiculously huge. They could have made that gear exactly the same, but they felt that there really needed to be ONE MORE TIER. And they pretty much said that.

    You simply can't admit that maybe that's what it is, and maybe they're right in this instance. I think you're frustrated about a whole host of things, including the dye and security thing. I've been around for a few MMO launches and this one isn't the worst of them by far. But this one last final change, which was the final straw for you, is really emphasized by all the other things you're disillusioned over.

    Anet has neither unlimited funds, nor unlimited manpower. They're making changes pretty much in the dark, because they're in unchartered territory. They never before created a game on this scale, in such an intrenched genre. Again, I blame WoW clones for a lot of the damage done.

    You can't just ignore that impact and do anything you want, even if you want to (and I believe they do want to). If you really think the guys running Anet are sitting there happy they had to do this, or they did it with no trepidation, well, I don't know what to say. Yet in SPITE of that, they did it anyway. That should tell you something.

    Maybe you know more about this game than they do, and all the millions of fans who will walk away because they introduced a new level of gear, at this point a ring and a backpack, that there's only one way to get (except I think one can be crafted, so it's not just one way). We haven't seen the entire plan, because they're probably still arguing over it. Hammering out the details. They put in something to keep some players in the game. They tried to do in it a way that would minimize the impact on every else. I'm not even sure why this is so hard to understand.

    And since we don't know how these can be attained, to say that grinding the same dungeon over and over again is the only way to get this gear is premature. That's it. Not wrong. Just premature.

    I'd at least like to see how the gear can be gotten before I start screaming bloody murder.

    - - - Updated - - -

    Quote Originally Posted by Jim Hunter View Post
    They said there will be other ways to acquire ascended eventually....

    My guess is that eventually means when they come out with a new higher tier they will give new ways to get ascended.
    Yep, that's your guess. My guess is different from your guess, though. Eventually means they haven't made the content yet. They're changing dungeon rewards for example according to the most recent post in the forums. They're redoing all the explorable mode and story mode dungeons. They're going to be working on a lot of stuff.

    Eventually doesn't have to mean in the distant future. Eventually could very well mean as rewards for redesigned content, which takes time.

  3. #493
    Quote Originally Posted by Toc View Post
    -Do you WANT it? Yes, of course. It is no where near as important as most other games, but having 1 hp more than another of the same class would be the winning factor if they are played exactly the same. If you want to be the best possible in WvW you will want the best statistical numbers.
    -Do you DESERVE it? No. WvW is NOT PvP. They have an entire mode of play for PvP we call it sPvP and it's in the battlegrounds through the mists. In this form of game play you are on an equal footing statistically with all others in that same mode. WvW is based off of your PvE character, hence the same gear/stats/unlocked abilities. If you go into WvW at lvl 2 you will be at a disadvantage from someone going in at lvl 80. If you go in with white con gear you will be at a disadvantage from someone with blue con gear... you must "grind" up to lvl 80 and "grind" up the blue con gear to be on equal footing... None of this has changed.
    FINALLY! Someone gets it. Thank you!

  4. #494
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    Quote Originally Posted by Centaur View Post
    At this time, that statement is absolutely true. Eventually they will add other ways to obtain it (such as WvW and crafting). But as exotics are a short-term goal and ascended gear are intended a mid-term goal, it's not too far-fetched to expect that you will still need a significantly higher amount of time/gold/karma/grinding to obtain them than exotics. So don't expect the crafting recipes for ascended gear to be as easy and cheap as for exotic gear.
    As for Legendaries... no, they never said those would be opened up to more avenues of acquisition as well. Legendaries remain a long-term goal, and are intentionally hard to obtain. They only said you would see more legendaries, and they would update the existing ones (so that they will always be the best stat gear).
    But they did imply there would be other routes to legendaries, something like mega quests for the new one. I'd be quite happy if I didn't have to grind WvW and dungeons to get a lengendary. I think there will be legendaries with different paths to them than the ones that exist now. Because one thing this game really is lacking is in longer quest chains. Epic chains you have to follow and figure out, along the lines of what they did with Mad King Thorn in Halloween. The game is too spoon fed for me, and needs to have something that at least marginally tasks my mind. The fractals did a decent job of that. Each fractal feels almost like a mission from the original Guild Wars. They're challenging, they require teamwork and they're fun. It's a start.

    I see this as a stop gap measure. Something they can throw in quickly while they get more content out. Because more content is what they need. The problem is, decent content takes time, so what do they do? They put in a dungeon that gets harder and harder, specifically for people who need challenge and who like that sort of thing. And they put it in in such a way where it won't really, at this time, affect the rest of us.

    In the mean time they work on putting out content. As there's more stuff to do, they can release more ways to get these new items.

    Basically, they're pugging a hole in the dyke. That's how I see it. Because they needed something else...and they'll need a lot of something else. Other games have years of content, Guild Wars 2 has months of content. They need to keep people busy until they get get the rest of that content out.

    - - - Updated - - -

    Quote Originally Posted by Fey View Post
    FINALLY! Someone gets it. Thank you!
    Hey, I got it a while ago. But I still don't think this is going to be that kind of grind anyway.

    @Toc: Actually I do get it. I get what people are upset about. I've said it many, many times. I'm not even saying people are wrong, I'm saying they're premature. I don't think it's going where they say it's going.

    What I see is blind panic, without any real input. Hopefully we'll have a better idea after the question and answer session with Chris Whiteside.
    Last edited by Vayne; 11-23-2012 at 05:25 PM.

  5. #495
    Saying the new gear & associated infusions isn't a grind is just absurd. I suppose what constitutes a "grind" can be subjective, but the requirements for ascended and infusions take quite more time/effort/money than most people feel is acceptable. This doesn't even address that it blows wide open any chance of there being a stat-cap, and that in any given patch Anet can decide that the items you've obtained may be rendered obsolete and no longer "best in slot", so they say. They have admitted exactly this in that they plan to release bigger, better, more stat-bloated (and you can bet more grindy!) infusions as time goes on. It astounds me that they try to spin it as something anyone should be excited for.

  6. #496
    Vayne's Avatar
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    Quote Originally Posted by Bazban View Post
    Saying the new gear & associated infusions isn't a grind is just absurd. I suppose what constitutes a "grind" can be subjective, but the requirements for ascended and infusions take quite more time/effort/money than most people feel is acceptable. This doesn't even address that it blows wide open any chance of there being a stat-cap, and that in any given patch Anet can decide that the items you've obtained may be rendered obsolete and no longer "best in slot", so they say. They have admitted exactly this in that they plan to release bigger, better, more stat-bloated (and you can bet more grindy!) infusions as time goes on. It astounds me that they try to spin it as something anyone should be excited for.
    But they also said there would be other ways to attain this gear, which means that you have no idea how easy or hard it will be. No one does. That's my point.

    Are they really going to raise the cap so high, or are they just raising the agony condition resistance. You're simply making too many assumptions.

    I'm all for getting angry when I know what's going to happen. I'm not all for assuming what's going to happen and getting angry before I know.

  7. #497
    Quote Originally Posted by Toc View Post
    I understand both sides of this argument...

    1. Vayne needs to understand that it flies in the face of what most thought they were escaping by coming to GW2 as opposed to the other MMOs out. It happened very fast and seems to be going down a very well trod and similar path as other games. I just got all my exotics, literally I needed one peice before the Lost Shore event, this week and my first response to ascended was WTF?

    2. Cent/boki/otherslol need to understand that this game is not completely removed from grind otherwise it would have only been the sPvP mode. Leveling to 80 and getting ANY gear is a grind. GW2 wanted to limit the grind (so far it is the least of any MMO I've played) and make it feel less grindy by being fun. I believe they have done this as well as I just got all my exotics and I had a blast getting them, via crafting,purchasing,dungeon and wvw (my helm, legs, hands, hammer, mace, necklace and 2 rings I crafted, my chest was wvw badges with guild emblem skin, my shoulders, feet and shield are from AC tears, my back is event item, my 2 earrings and all my sigil's/runes are purchased from TP).

    One other thing is saying that you need/want/deserve best statistical advantage in WvW...

    -Do you NEED it? No, absolutely not. I play with lvl 1-20 characters in WvW all the time, have fun and kill ppl/help my server.
    -Do you WANT it? Yes, of course. It is no where near as important as most other games, but having 1 hp more than another of the same class would be the winning factor if they are played exactly the same. If you want to be the best possible in WvW you will want the best statistical numbers.
    -Do you DESERVE it? No. WvW is NOT PvP. They have an entire mode of play for PvP we call it sPvP and it's in the battlegrounds through the mists. In this form of game play you are on an equal footing statistically with all others in that same mode. WvW is based off of your PvE character, hence the same gear/stats/unlocked abilities. If you go into WvW at lvl 2 you will be at a disadvantage from someone going in at lvl 80. If you go in with white con gear you will be at a disadvantage from someone with blue con gear... you must "grind" up to lvl 80 and "grind" up the blue con gear to be on equal footing... None of this has changed.
    The endgame is not the whole game. Yes, if you want to you can play only for the max level character but I'm not strictly interested in that. If I was only after what I can do at 80 I'd probably stick with sPvP rather than waste all my time in leveling up characters. The journey is just as important as the destination and if it really is a grind for you why are you bothering? I don't plan to grind anything. If at the endgame I don't have a full set of Ascended then I don't have it. I'm not going to waste my time grinding what ANet tells me I have to grind in order to get it. That's the difference. Exotics can be obtained in a variety of ways, enough different ways that I can do what I find fun in the game to obtain them.

    That's not true with Ascended or Legendaries. Previously it didn't matter that Legendaries were a grind, now those who grind what ANet says to grind get an advantage. This wasn't the case in GW and it wasn't the case in GW2 until now.

  8. #498
    Vayne's Avatar
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    Quote Originally Posted by frunk View Post
    The endgame is not the whole game. Yes, if you want to you can play only for the max level character but I'm not strictly interested in that. If I was only after what I can do at 80 I'd probably stick with sPvP rather than waste all my time in leveling up characters. The journey is just as important as the destination and if it really is a grind for you why are you bothering? I don't plan to grind anything. If at the endgame I don't have a full set of Ascended then I don't have it. I'm not going to waste my time grinding what ANet tells me I have to grind in order to get it. That's the difference. Exotics can be obtained in a variety of ways, enough different ways that I can do what I find fun in the game to obtain them.

    That's not true with Ascended or Legendaries. Previously it didn't matter that Legendaries were a grind, now those who grind what ANet says to grind get an advantage. This wasn't the case in GW and it wasn't the case in GW2 until now.
    Except that they're introducing new legendaries, and have hinted they'll be different ways to get them and they say there'll be different ways to get ascended gear as well.

    Until we know what those ways are, we're just scrambling in the dark. That's what I keep saying. No one knows where this is going. People are making a lot of assumptions though.

  9. #499
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    Quote Originally Posted by Vayne View Post
    Except that they're introducing new legendaries, and have hinted they'll be different ways to get them and they say there'll be different ways to get ascended gear as well.

    Until we know what those ways are, we're just scrambling in the dark. That's what I keep saying. No one knows where this is going. People are making a lot of assumptions though.
    You're assuming they will keep their word with all of this even though they have proven themselves to be untrustworthy.

    I believe in preparing for the worst and hoping for the best. That is why I am proactively fighting something that I see as being bad in the long run instead of waiting to see how bad it will get and quitting when it becomes unbearable.

  10. #500
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    Quote Originally Posted by Jim Hunter View Post
    You're assuming they will keep their word with all of this even though they have proven themselves to be untrustworthy.

    I believe in preparing for the worst and hoping for the best. That is why I am proactively fighting something that I see as being bad in the long run instead of waiting to see how bad it will get and quitting when it becomes unbearable.
    I'm assuming nothing. I'm simply not pre-empting. There's a difference. I think I know what the creators of this game are about, because I've listened to them. I don't think what other people think, that they made this whole game the way they made it just to sell us out now. In fact, it sorta makes no sense if you think about it.

    Why say a game is going to be one way and then change if, if you'd planned to do that all along. This way you're pissing off the loyal fan base, but you've not advertised to the guys you really wanted all along. There's absolutely no logic to this.

    The logic is more likely you try to keep faithful to your core fan base, and you make the changes you have to if you see they're necessary. That makes a lot more sense.

    I don't see that Anet has lied to us, as I keep saying. They've changed some things. They've been changing things all along. They changed how traits were done, remember? And everyone was freaking. And it passed.

    People haven't learned to wait and see yet, in spite of the fact that every time a change was made it wasn't the end of the world. Will this change be the end of the world? I'm not thinking so.

    Each time I've panicked less, because each time it turned out to be nothing.

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