
Originally Posted by
Centaur
Actually, seeing the large amount of feedback on this issue on the official forum, it seems that I am. And I'd wager that a lot more people think like me ("max stat gear matters") than like you ("I don't need max stat gear").
Two things:
First, yes, gear stats matter. Content becomes easier with higher gear stats, so those who are prepared to grind for gear will have what I call an 'unfair advantage' over those who don't. Not just in those dungeons, but ALL content in the game! Why should those who grind for gear get an easier time than those who don't? If you think that's okay, then we might as well introduce pay-to-win items next. They will give those who pay an easier time than those who don't, while still being completely optional. And who cares what ArenaNet have said in the past... they're missing from the game, so it's a gap, and they help ArenaNet make money and survive in the long run. So they're perfectly okay and maybe even needed, right?
Second, Vayne, you have repeatedly stated that you don't consider gear stats a problem as they are optional, you don't need them, and that you would draw the line at gated content. But please explain to me how this is any different:
* You need to grind to get max stat gear. "Having max stat gear is completely optional, you can very well do without. So it's perfectly okay if those who want it, will have to grind for it."
* You need to grind to get max stat gear to do jumping puzzles. "Jumping puzzles are completely optional, you can very well do without. So it's perfectly okay if those who want it, will have to grind for it."
So why would that be any different?