
Originally Posted by
Centaur
Well, I'm not an active GW2 player anymore at this time, but I'll answer anyway. It's not a matter of absolutely "needing" it ("needing" something is a questionable concept anyway, in a computergame... you don't need to get max stat gear, you don't need to get to max level, you don't need zone completion, you don't even need to play the game. It's a game... it's supposed to be something you do for fun). It's a matter of player equality and having fun. For me, part of the enjoyment of the game is the concept that all players are equal. It should be about player skill, not about gear or whatever. Giving one player max stat gear and another not - or letting one player obtain max stat gear by doing the content he enjoys, while another (who hates grinding) is forced to do something he hates to get max stat gear - would give that one player an unfair advantage over the other and break that equality. It's the exact same reason why I hate pay to win items in the cash shop... it creates inequality between players (and it benefits one player while putting another at a disadvantage). A game that supports such concepts just isn't "fun" for me, I don't enjoy playing it. And that's why it matters to me right now.