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Thread: ArenaNet: Linsey Murdock unveils High End Ascended Gear (2012-11-13)

  1. #651
    Alexanian's Avatar
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    Shit Changed,

    Deal with it!


    Is that better?



    Even with the "Great Guild Wars Betrayal" of 2012. It still provides me an experience much different from other mmo's on the market. Living up to 99% of the claims they made from my understanding. For people to lash out so hard before we even see the plan fleshed out is premature.

    It would be a shame for the people who arent happy to taint the well for everyone else and destroy what is quite a wonderful game.
    Last edited by Alexanian; 11-30-2012 at 11:37 AM.

  2. #652
    Quote Originally Posted by Don't Panic View Post
    You're a grown man, and you look to two GW2 forum mods as an example of how you should behave?
    talking about behavior on the forum. Duhh.... (slow brain processing day?, maybe need to upgrade to Windows 95?)
    Jhn 16:33 These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.

  3. #653
    Alexanian's Avatar
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    @ Bell

    Who needs best in slot gear if you can do everything in the game without it?

    I think this game has created a new class of players. I shall call them Casual-Elitists. These people believe they need BiS gear always just because.

    Is it just jealousy that someone else has something you dont>? Seriously, most people never even need this gear to do anything.

    Did you know there is already different tiers to exotic? Look at the TP and you'll see there are at least 3 different weapon exotics of the same type with higher damage levels. No one cried foul play over that.

  4. #654

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    Quote Originally Posted by Alexanian View Post
    Who needs best in slot gear if you can do everything in the game without it?
    I said, I don't really need it. I never needed it in other games. But I thought I was able to achieve it once. It's a mental thing. I don't necessarily mean that that's the reason why everybody else who dislikes the changes does so. It's just me subjectively. And I also don't hate everything in the game now. I still play it infrequently. But I would probably feel the urge more if they hadn't done that. But probably it's not even the changes themselves, but a lot of other things that are necessary for my game enjoyment still being so broken and them deciding to roll out an update instead of first fixing said bugs (Not that I assume they are not working on it, but, well, I hope you get the idea)


    Did you know there is already different tiers to exotic? Look at the TP and you'll see there are at least 3 different weapon exotics of the same type with higher damage levels. No one cried foul play over that.
    No, I actually hadn't noticed that. need to look into that.

  5. #655
    Quote Originally Posted by mayito7777 View Post
    So please stop this silly argument.
    Don't worry, mayito, I'm done. It has proven pointless, and my previous post was my goodbye note to this discussion. I have nothing more to add to that.

  6. #656
    Don't Panic's Avatar
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    Yes, don't worry Mayito. Mummy and Daddy won't fight anymore.


    For typos and poor grammar, blame my iphone.

  7. #657
    Vayne's Avatar
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    Quote Originally Posted by bokiz333 View Post
    AGAIN (and this is a pattern) you say things I didn't say. I didn't say this game isn't different. What I said is that this game was marketed AS being different, including the approach to gear stat creep. Therefore, there was an expectation from people that knew about the game that there would be no gear stat creep in this game, regardless of that other MMO's generally do. Therefore, they were misled and most people consider tha lying. So to say they weren't lied to is playing the semantic game. That is my point, and I hope you and others can follow it so we don't disucss things I didn't say over and over again.
    I'm not playing a semantic game. This game already had vertical progression, because you could get a green 80th level weapon and then move to a rare and then move to an exotic.

    You're taking one thing that happened early in a game, a time when games always rebalance and shift and you're turning that into a trend. There aren't enough data points to make a trend. To call it a trend or the beginning of a trend is premature. Anet said this should have been in at launch. If it was, then no one would have said boo. There wouldn't be this outcry. The only outcry is that it was't in at launch.

    They've said they won't keep coming out with new tiers. They said this will be gradual introduced over a year. And, like it or not, before launch they've said in at least one interview I remember that they would be raising the level cap in an expansion, and if they did, then they would logically be adding vertical progression ANYWAY.

    Anet has made a change to a game. That's what they've done. It's a change that is relatively modest that a small percentage, yes, a small percentage of the playerbase thing is the end of the world. A larger percentage is probably nervous about it, but doesn't think it's the end of the world.

    Because the small percentage is so vocal, it looks very much like the end of the world, but it won't matter much to the game population in the long run. What does matter is that two years from now, I'm relatively sure you won't have gated content like other gear grind games do.

    You won't be grinding for that gear, or at least you won't have to.

    And changing something you believed was going to be true isn't lying. And none of this affects their manifesto, which is a different thing. A few lines from random interviews isn't the same thing as that's posted on a companies website.

    Everyone always answers any interview to the best of their knowledge. They have no reason to lie. Anet isn't the big "bad" here, but they are a business making a business decision.

    Peoiple have gone out and rated this game zero on metacritic and amazon. They've asked for refunds after months of play. You really believe that's reasonable.

    My reaction is more a reaction to the over-reaction than an actual reaction. And this is how I'll ALWAYS react to any over reaction. Deal with it.

    - - - Updated - - -

    Quote Originally Posted by Bell View Post
    @Vaine Post #645 :
    You are right in so far as that the game is still very different from say WoW. But to many of us it has lost one of the core mechanics that made it different: The fact that you could relatively easy equip yourself with the best in slot gear (if you didn't care about the looks, because the crafted stuff, which is probably the easiest to acquire, looks hideous). Now I don't say that it's a gear treadmill now, but best in slot gear is definitely not easily reachable right now. It's in fact a very arduous grind or rng and also only available in one area of the game (I know that this is only temporarily, but still). I hope we can agree on that.

    Of course the dynamic combat is a breeze of fresh air to all those who have played all the other "standard" MMOs, which pretty much use more or less the same combat. But for me that was not a major selling point. Had GW2 the same combat mechanics as, say, WoW, I would still have bought it, because there's nothing fundamentally wrong with them. Or, more specificly, those have proven to work quite well, so I would have been okay with that. But it was a welcomed change nonetheless.

    The dynamic events still set it apart, but as many have pointed out a lot of zones are pretty empty now that the game matures and an estimated 83% of players have vanished into the FotM dungeons or to LA lfg for said dungeon.

    Another feature you mentioned is the non-traditional questing system. We can discuss whether that's a good or a bad thing. That's just a matter of opinion. I, for one, like traditional quests that tell a story (be it voiced or plain text) more than the heart events. But I'm okay with them.

    Another thing that definitely sets it apart from other games is the DAoC-style persistent PVP with sieges etc. or the totally separated sPVP system.

    I could add more major selling points, but those are the ones that are the most obvious to me right now. Thing is, all these selling points don't matter objectively. What matters is which was the one that made you buy the game or that made you the most excited about the game. And I must admit that after years of limping behind everybody else gearwise, due to my casual playstyle and unwillingness to do dungeons repeatedly, I was really looking forward to leisurely doing the things I loved in the game and eventually being able to say, "Hell yeah, I have best in slot gear for my build."(A process that wasn't concluded when ascended gear was introduced, btw.)

    With the addition of ascended gear that is very unlikely to happen, because as already mentioned I'm not going to grind out that dungeon and when they add other ways to acquire it, the prices will likely be as shocking as the requirments in fractal tokens, which appear to be absurdly high. Therefore I'll limp forever behind like in every other game. Which in itself won't be a big problem for me, when it comes to playing the game. I'm not deluding myself by saying I won't be able to compete in WvW anymore. I know that I'm way to casual to be even thinking of winning every 1on1 encounter. And I know that inferior gear will probably be my least problem. But even though I'm very casual, I also think that I'm not half bad as a player and have seen that I'm able to beat a lot of people, who play worse than me (or lack the gear or lvl, maybe?). Thus, the recent changes left a bitter taste in my mouth.

    Arguing about who did or did not lie won't get anybody anywhere. Fact is that many of us believed that there would be no gear progression past exotic. (At least not before an expansion which would probably have raised the lvl cap and thus also raised the stats. But I don't think anybody would really have had a problem with that, if the items at the new cap would've been as easily achievable as the exotics are/were) I don't indulge in researching quotes, so I can't back that up with anything specific, but the massive outburst of rage on the forums should be proof enough that Centaur, bokiz and I aren't the only ones who thought so. And this belief must've come from somewhere, because it was so widely shared. Have we all dreamt the same dream or was it one of these urban myths that are floating on the www?

    And I think if you are honest, you will admit that you were also taken by surprise by the new gear tier, because you were also assuming that exotic/legendary would be the cap and not ascended/legendary. You think that the changes don't affect you enough to be mad at ANet and wait to see what they have in store to improve the game further. And that's totally legitimate. In fact it's a reasonable thing to do. But while you choose to accept the changes, some of us want ANet to know that we do not approve of their changes. Will the uproar make them backpedal on the changes? Unlikely! But it may give them a more profound insight into what the fans of the game actually like or dislike and probably when they cook up their next big update they'll not alienate us with their moves, but come up with something that's more widely accepted.
    (edit: I think being outspoken about the things you dislike is important, because although Bokiz stated that he would ragequit over these changes when they were announced, he now changed his stance in so far as that he still plays the game and even participates in the gear hunt, but still doesn't like that he has to do it. If we assume that he's not the only one thinking and acting that way, ANet gets false information about the reception of their update when they see something like "Yeah 83% of the players play FotM, huge success.", when it would actually be something like "Yeah 35% actually like grinding a dungeon, the rest of the players hates it but does it because it's the only way to progress.")
    Behind is a relative word. Unless you care about doing Fractal, you're not really behind. In other games, you simply can't get a group, because you can't do content, literally can't do it, with the gear you get just playing. Guild Wars was never like that and Guild Wars 2 won't be like that either. You don't have to believe me, wait and see. It's not how these devs do things.

    They've already admitted they made a mistake in how they released ascended gear, but there will be multiple paths to it. More to the point, they've also said all the content in the game, with the exception of the higher levels of the fractals will be accessible.

    What they've done is given the grinders something to grind for without "really" afffecting the rest of the game. This is what they've said and it's what I said before they said what they've said. Why did I say it? Because I really do know the company.

    Which puts us where we are. You won't be seriously disadvantaged playing the game without the, so far, ring and backpack. As the game moves forwards, let me know if there's content besides the lower levels of the Fractals that you can't do.

    I'll wait here. I don't think it's going to happen.

  8. #658
    I don't even know what points to debate anymore.



    Shit happens, it's not the end of the world.

    +190 internets to people who get it

  9. #659
    Vayne's Avatar
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    Not really much to argue. I understand why people feel lied to and I understand why Anet felt they had to make the change. Neither side is right or wrong, they're simply out of alignment.

    People the most pissed off about this will stop playing, others will keep playing and others still may find this enjoyable and start playing. So far, I don't think we've had significant fall off in traffic.

  10. #660
    Jim Hunter's Avatar
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    Quote Originally Posted by Vayne View Post
    Not really much to argue. I understand why people feel lied to and I understand why Anet felt they had to make the change. Neither side is right or wrong, they're simply out of alignment.

    People the most pissed off about this will stop playing, others will keep playing and others still may find this enjoyable and start playing. So far, I don't think we've had significant fall off in traffic.
    I finally logged back on over the weekend for a couple hours and my server was a dead zone. The only place I saw people was in LA looking for fractals and with that I was out of the overflow a few minutes after I logged in.

    It was pretty depressing being on during peak hours and seeing just about every point in orr contested and not running into anyone in the open world. I'm pretty sure traffic is down from what it was a few weeks ago.

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