
Originally Posted by
Raejiin
The more thought I put into this topic, the more I try to think as to why ANet hasn't thought of implementing a newer type of grind (if that is the route they wish to take). In my opinion, they should implement a system that pretty much keeps everything the way it is with the 80 level cap and the high end gear.
But instead of using GEAR as a grind (like every other MMO does), use SKILLS!!! And advertise it as such. I mean, this is a Skill-based game anyway, right...which is what ANet wanted..and what the majority of it's playerbase wanted?
Why not add a system (and this is just my own brainstorming) that uses something similar to Everquest - Alternate Advancement?
As you play, you earn "skill experience", and in turn can unlock more powerful unlockable skills (that do prettier things, more dmg, etc.) in a progressional pattern. To be honest, they technically could use the skill point system they have now....just BUILD MORE ON TO IT.
There should be no reason why I should be unlocking the most powerful skill in my class by like...level 30, or even 40...when the level cap is 80 for crying out loud...add more skills, guys (with level requirements, too).
To give level 80s more to feed on....add more skills at the end-game level for each class, and make them do pretty things, flashier things, do more damage, buff for more, etc. as you gain more experience and unlock other skills...and keep it going in a MASSIVE progression.
I love the idea of a skill-based MMORPG instead of gear. But if they are going to resort to a grind, make it a grind for skills...not gear. And don't cough'em up way too early either. Make the player earn them.
Way too many MMORPGS are set up so when you look at a warrior's "Sword of Awesomeness" you drool and wish you had one too. But, instead of having a pretty-looking sword with extra damage, what if he were to use a skill he worked VERY HARD to achieve, so he could stand back, call down the Skill: Wrath of Odin, and smash the opposing team to bits, LOL. Yes, I'm over-exaggerating quite a bit here, but you get the idea.