My Thoughts on Guild Wars 2....
Since I've started researching this game, various topics came to
my mind and I've noticed some things I like and a few dislikes.
ArenaNet seems to want to change everything we know about MMO's,
and sometimes I wonder if their not changing too much...
1. Dynamic Events
Most of you should know what they are, and turns out it is a
feature I really liked in the game... What I don't understand
and would like answered is how all this is going to add to the
lore... Also, I have come to comparing it to something like a
scatter plot, and I believe that it all builds up to the final
event... Unlike other games, where it is just a straight on line
of quests, GW2 seems to enforce this "randomness" am I right?
Do Dynamic Event quests just appear randomly? If so, how could
that add to the general lore? Where is the story?
2. No more Holy Trinity
Like I said, ArenaNet is changing a lot of things, one
of them is that they are getting rid of Holy Trinity. What comes
to mind is: How could they want to enforce teamwork with things
like Cross-Profession Combos when Holy Trinity is what makes
teamwork possible? It isn't something I like, or dislike. It's
just that Holy Trinity also makes the game different. Like when
You're the one tanking and it's this big boss you're fighting
and all you see is your life going Up and Down and you're
like totally freaking out! Or when you are the healer and you
feel as if the success of this dungeon depends on you! ArenaNet
is really changing a lot, and I have no idea how they are going
to make this happen. Even if every profession CAN heal and do
everything, their has to be SOMEONE over there distracting the
boss and tanking up the damage. It's too difficult to distribute
ALL of the damage between ALL players...
3. Sidekicking
Sidekicking is their system in which they will boost
or decrease your level to match the difficulty of the game.
This is a system that I ABSOLUTELY HATE!!! Like for example in
PvP: All you're gonna do is just skip all of the game content,
haven't you heard on how They will boost you up to 85 and
ALL of the spells, skills, and armors will be available to you?
Like I know how they're trying to make a game for everyone, but
isn't this getting a little too casual and EASY? Where's the
sense of accomplishment of when you spent like a year getting
up to 85 and some idiot who was level 1 appears there with all
the armor? I really don't know how they are going to do this.
ArenaNet really has to do something about all of this... Things
are great and I love how they are changing a lot, but many
things don't add up...
I really don't know...

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