Oh man, you're making me miss AC too much now! I'd half forgotten about the incredible vassal-patron allegiances. That was a truly
brilliant system. Seriously, I wonder why no one else has adopted anything similar? In many ways, AC seems like the forgotten MMORPG, yet in my mind it still stands above anything I've seen since. And yes, I know something about all the various builds and strategies. But the beauty of it all was that you could do anything you wanted, but safely. You could optimize, but you couldn't really "break" a character by doing other stuff. It's the only game I've seen that was friendly to pure builds, less pure builds, hybrid builds, and even jack-of-all-trades. My dad was the developer of ACPlanner, if you ever saw/used/read about it. It was sort of an updated Splitpea after Splitpea was obsoleted by the changes to magic spell ingredients and the addition of Prismatic Tapers and new skills.
Lastly, I LOVE the randomly generated loot, which is almost entirely absent in modern games. Sure, it's easier to have boring sameness, but it was awesome to go around finding items that were actually
unique. Man, now I'm going to have to open a subscription or something...
