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Thread: Guilds

  1. #11
    Quote Originally Posted by Vayne View Post
    What about SPvP, in addition to WvW? There's a reason in this game for small guilds certainly.
    Yes and No.

    I mean, there aren't any ladder rankings yet. If they ever put those in and guilds are attached to them then definitely and I hope they do that. But as it is now, it's better to compile a friends list of good players that you work well with and run tournaments. There are some guilds that are strictly for tournaments but not very many.

    SPvP isn't really at that high of a level of competition yet.


    Also I suppose I should have pointed out since I know most people weren't actually going to watch the video: That they're mostly talking from a PvE standpoint not a PvP one.
    Last edited by Fey; 12-28-2012 at 12:17 AM.

  2. #12
    Vayne's Avatar
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    Quote Originally Posted by Fey View Post
    Yes and No.

    I mean, there aren't any ladder rankings yet. If they ever put those in and guilds are attached to them then definitely and I hope they do that. But as it is now, it's better to compile a friends list of good players that you work well with and run tournaments. There are some guilds that are strictly for tournaments but not very many.

    SPvP isn't really at that high of a level of competition yet.


    Also I suppose I should have pointed out since I know most people weren't actually going to watch the video: That they're mostly talking from a PvE standpoint not a PvP one.
    Well PvP is part of the game. Yes, I agree there's very little you NEED a guild for. But I don't play games because I need something, I play games to have fun.

    I think this is probably more intentional than not intentional. What other MMOs says is needed, isn't necessarily needed for people to enjoy Guild Wars 2. This is really the whole argument, over and over again, in different ways. Do we need raids? Anet said we didn't. Some people think we do.

    If you're looking for a competitive game, and that's all you want, this might not be the game for you. If you're looking for a virtual fantasy world that you can explore and enjoy, this might be the game for you. I don't suspect Anet is going to put stuff in the game that forces you into that kind of PVe competition. They didn't in Guild Wars 1, after all. Competitive guilds in Guild Wars 1 were mostly PvP guilds. PVe guilds tended to be more casual, or farming guilds. Seems to be going in the same direction.

    In short, I don't think Anet is going to place PVe content in this game that requires a guild to complete it.

  3. #13
    Quote Originally Posted by Vayne View Post
    I think this is probably more intentional than not intentional. What other MMOs says is needed, isn't necessarily needed for people to enjoy Guild Wars 2. This is really the whole argument, over and over again, in different ways. Do we need raids? Anet said we didn't. Some people think we do.
    ArenaNet never said we didn't need raids. They said we didn't need segregated endgame that's different from the rest of the game. They responded by giving us nothing to do at max level. They've also already hinted that we'll be getting dungeon content designed for groups larger than 5 players. That's the same argument.

    This is not the same argument. This is different. I can think of lots of things off the top of my head that don't involve raiding. Guild Halls, better looking guild armor that you have to unlock by doing specific things, guild achievements with titles and potentially other rewards. Gaining benefits for running dungeons with a full guild group which could easily be tied in to all of the above ideas.

    We don't need raids, I'm not saying I want raids. The only thing that I miss from raids is that feeling of being on a team which admittedly this game lacks. Knowing that I'm part of a team and helped build it up to be able to tackle difficult content that requires coordination is the reward. Aesthetic armor for doing it would be nice as well. So far, all of the current content in GW2 can be accomplished with a PuG. There's no reason to build up a team. You can do it, but it's harder to get dedicated players when there's no motivation for needing it.

    It has nothing to do with competition. I already travel and compete in real games for competition and potentially money. Though mostly for competition and for my passion of gaming, since I don't really make money off it that often.
    Last edited by Fey; 12-28-2012 at 01:31 AM.

  4. #14
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    The closest thing to what you've said so far is guild influence. They've already said their will be guild halls. They weren't in at release. It doesn't mean they won't be. In fact, I'm sure we'll see guild halls, probably with the first paid expansion, and possibly along with personal housing.

    I've said all along, the game was introduced early, because they wanted it out before MoP. That's why a lot of features that were intended to be in the game aren't here. I say the same thing now. We have an incomplete game, due to the vagaries of having to release at some point. I don't think they could have waited much longer to release, I don't think they had the time to put everything in before release.

    But this constantly repeated nothing to do at end game makes me laugh. There are people who do have stuff to do at end game. It's just a certain type of player who doesn't. Most of them come from other MMOs. Those who play other types of games, don't really look for end game.

    Eventually, the rostered tournaments will be in, guild halls will be here, player housing will be here, but like all MMOs, it'll take time. Until then, there's plenty to do for some of us. I agree there's not plenty to do for those into competitive PVe and nothing else though.

  5. #15
    Quote Originally Posted by Vayne View Post
    But this constantly repeated nothing to do at end game makes me laugh. There are people who do have stuff to do at end game. It's just a certain type of player who doesn't. Most of them come from other MMOs. Those who play other types of games, don't really look for end game.
    /facepalm

    I play more types of games than you know exist. Stop it.

  6. #16
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    Quote Originally Posted by Fey View Post
    /facepalm

    I play more types of games than you know exist. Stop it.
    I'm not just talking about you. I don't really care what you play or don't play. The fact is you talk about what people want, but it's only a percentage of the people and NO ONE knows what that percentage is.

    And you really don't have a clue what I know exists and doesn't. I've played many thousands of games, and it's not even relevant to this conversation.

    You made a post about guilds needing something to do, I'm not agreeing with it. Deal with it.

  7. #17
    According to Tyrian lore guilds in Guildwars 1 and 2 are for fighting any thing and every thing. They suppose to benefit the individual players certainly but the conflicts of the guilds are what alter one epoc to another and these are not beneficial to Tyria as a whole. Be that the case then conflicts of the guilds counter balance cooperative nature of the game such as pug, rez and karma. Conflicts of the guilds also counter balance Guildwars 2 lore in the nature of the Pact against Zhaitan.

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  8. #18
    Always funny to see an argument where both parties are actually right.

    I know not everyone wants it, I don't even know if I do myself, but I do think a big reason why GW2 has disappointed a lot of people, is not just the lack of content specifically for max level, but the lack of competition, and, quite possibly, the lack of open-world PvP. I know, I know, there are just as many people who don't want that as there are people who do, or whatever. Not really looking to get into that whole argument again but something is missing - a feeling of purpose, direction, and implemented mechanics that require a guild.

    Is requiring a guild for something really being "forced"? You don't like to be forced in games, you like to have fun. You must really not like platform games then, because you are forced to go from left to right, forced to jump onto that ledge, forced to fight and kill that boss if you want to progress any further. Completely different types of games of course and a bit of a logic-leap when there isn't much room for user-generated activities in a platform game, but my point is the game is still forcing you to do things.

    I'm not currently in a guild, for various reasons. I would like to be in one someday soon, because it can get a bit lonely at times. But I find so many guilds I sort of like the sound of, take themselves way too seriously for me. That whole network on the enjin boards, or similar. All forums following the same layout and teamspeak usually a requirement. You must use teamspeak! The whole world's gotta use teamspeak! One guild I applied for said that my application looked great, now they just needed me to go on teamspeak so they could "interview" me there. What the **** for? So we can be a close-knit group that excels in achieving our common goals, such as watching the ledges, and standing back when it's about to breath.
    I know, it's more for things like Fractals communication or whatever. Doesn't mean the majority of guilds aren't way too far up their own asses though. Having friends is good (in small doses, lol, I only have one or two in game) but the true rebels always walk alone anyway.



    :cringe: I can't believe I just said that.

    Or any of it.

    Don't read it!

    Or I could just not post it.

    Shut up.

    Go away.

    u OK hun? xoxo
    Last edited by Cariad; 12-28-2012 at 07:08 AM.

  9. #19
    I've never done anything in PVE with my guild. Not even anything in story line stuff. I know you could but there is no real NEED for it. So I agree with Fey on that aspect.

    Now for WvW (and I know you touched on this alredy) guilds are really important. You need voice comm to be an effective small group. You need to play with these people alot, learn their rotations, builds, playstyle etc. Plus the pride thing...since invaders can't see your name, but can see your guild tag...and most people crave some recognition, then it matters on that front as well. I'm the only human male elementalist in my guild. After a while, some people will remember you.

  10. #20
    Alexanian's Avatar
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    Quote Originally Posted by Vayne View Post
    The closest thing to what you've said so far is guild influence. They've already said their will be guild halls. They weren't in at release. It doesn't mean they won't be. In fact, I'm sure we'll see guild halls, probably with the first paid expansion, and possibly along with personal housing.

    I've said all along, the game was introduced early, because they wanted it out before MoP. That's why a lot of features that were intended to be in the game aren't here. I say the same thing now. We have an incomplete game, due to the vagaries of having to release at some point. I don't think they could have waited much longer to release, I don't think they had the time to put everything in before release.

    But this constantly repeated nothing to do at end game makes me laugh. There are people who do have stuff to do at end game. It's just a certain type of player who doesn't. Most of them come from other MMOs. Those who play other types of games, don't really look for end game.
    Eventually, the rostered tournaments will be in, guild halls will be here, player housing will be here, but like all MMOs, it'll take time. Until then, there's plenty to do for some of us. I agree there's not plenty to do for those into competitive PVe and nothing else though.
    I really hope this isnt true for your sake, else you just may find no one around in game one day soon. Its us players from other mmos that keep logging in each and everyday. The casual gamer you keep mentioning beats the story and moves on to another game before the disk is even out. The life of your game depends on us no life mmo players that keep playing alts so new players have someone to do events with even when we already have 5 lvl 80s. It would do well to remember and consider us as a factor.

    Goal oriented pve players will only find a long and tedious grind for legendaries for endgame. There is simply nothing else to do once youve cleared your map and found the skins you want.

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