Even though the market has gotten better (This is just what I have heard, I've only been playing for about two weeks). It still seems pretty bad. And I think its a combination of a lot of things. But I feel the main problem is that there is just too much competition. What happens is, people go into crafting, they make all these these items and expect to make profit. At the same time, there are merchants who are looking to buy items low, and then to sell them high. So you have all these people trying to compete for profit. And the only way to get your item sold with profit is to find a good price gap. This is where everything is ruined and products become depreciated. Once one person sets the bar low, another person comes and sets it even lower. Until the product is worth barely any coins. Then on the other hand, you have a bunch of people trying to craft items to level up. Materials are all of a sudden in high demand and material prices go up higher than finished products. The conclusion I have come to is, farming and loot is the way to make money. That's just how the game is designed. And until everyone switches over to farming because they see that's where the real profit is. The tables will turn and maybe products will be worth more than materials. It will be like this until Arena Net does something different. Unless this is what they intended.