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Thread: more grind/nerfs/etc?

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  1. #1

    more grind/nerfs/etc?

    I like gw2, a lot. However, it seems that every single patch they nerf classes, don't fix/upgrade bad classes, and add more grind. It seems every month the stuff you could get is getting even harder to acquire. It started with the massive price hikes on racial gear and now we have dailies and laurels and such. Is it just me or have the devs lost sight of their initial goal?

    It is getting a bit frustrating to me, at least.
    Last edited by danbuter; 02-06-2013 at 10:45 AM.

  2. #2
    sclowe1995's Avatar
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    Well classes are so unbalanced that some need to be nerfed. Like thiefs and mesmers.

  3. #3
    Izzy's Avatar
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    It is a bit disappointing when you see other classes get nerfs and buffs but you're class remains the same. Rangers need work right now, imo. Pets especially need more features.

  4. #4
    Mr Crow's Avatar
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    Quote Originally Posted by Izzy View Post
    Rangers need work right now, imo. Pets especially need more features.
    Although I'm no expert by any means on all things GW2, I do agree with this. Two things spring to mind: being able to control all their attacks; being able to name them all and for them to retain those names. Oh, and a better way of stopping them grabbing agro when told not to.
    When you must walk, then walk

  5. #5
    the Devs initial goal is " how can we keep making money to sustain or jobs and can we keep people playing for another day/month/year" so they introduce new things like the laurels that give you access to new optional items, but you'll need to work at getting over a semi-long period of time. making everything harder to get was done because [people complained "i've done everything in this game already/ its to easy", for now the grind is just to keep you bust while they release big events like the (holiday and flame and frost one's so far). and the RNG has existed since someone drew numbers on a cube. althought Anet have added to many drop option imo, scewing "good drops" which i'm defining as stuff I can equip (that isn't one of the default skin designs).
    Did you achieve your/characters main goal /adventure?
    Are you just playing to gain equipment or for the challenge?
    All in all, why are you playing the game?
    seems there are loads of attacks/complaints on the game, but if you'r not going to state how to improve it, you just crying over spilt milk.
    as for the class issue, what is a thief,mesmer, ranger etc, in the gw2 world. does their skills reflect what they are meant to be capable of? what should they be able to do, what can they do that doesn't work for description?

  6. #6
    Izzy's Avatar
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    Quote Originally Posted by Mr Crow View Post
    Although I'm no expert by any means on all things GW2, I do agree with this. Two things spring to mind: being able to control all their attacks; being able to name them all and for them to retain those names. Oh, and a better way of stopping them grabbing agro when told not to.
    I would also really like to see a permanent stow feature. Right now when you stow your pets they pop back out anytime you go into combat.

    They also need to fix pet targeting in Fractals of the Mists during the final stage.

  7. #7
    Pets need a major overhaul. I have a necro, and I specifically use the Conditions build and don't have any pet summoning abilities outside the original heal (which has been shelved). They just screw up all the time, as they are right now. They are also way too wimpy for what they are.

  8. #8
    Quote Originally Posted by sclowe1995 View Post
    Well classes are so unbalanced that some need to be nerfed. Like thiefs and mesmers.

  9. #9
    Personally I hate nerfs. If some classes are too overpowered then other classes should be buffed to bring them up to their level; not bring them down. I am tired of going backwards because of the nerf hammer. They tend to make the game less and less fun with each patch. Seems they are going the wrong way.

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