Saturday - 10:00 AM - 11:30 AM, Room 304
Guild Wars 2: Designing Dynamic Events
What does it take to create MMO content? Veteran game designers Eric Flannum and Colin Johanson, key creators behind ArenaNet’s upcoming Guild Wars 2, will give audience members a unique perspective on designing MMO content in this fascinating talk and workshop. In an informal presentation, Eric and Colin will show you how Guild Wars 2 designers create events in the dynamic, living game world and the many factors to consider when designing any kind of MMO content. Attendees will leave with a greater insight into the work of game designers and a deeper understanding of the Guild Wars 2 dynamic event system.
This session is a ticketed event with limited attendance. Please stop by the Guild Wars 2 Booth #642 to find out how you could get a ticket.
Panelists include: Eric Flannum, Colin Johanson