
Originally Posted by
Cryptis Midnight
Some additions to the information above~
You will start out with: castles, mercenary camps, mines, lumber mills and villages. there will be Neutral zones between the 3 starting areas that will also have: fortresses, mines, and villages.
You can rebuild walls, create siege engines, and generally defend the team's fortress by using the resources gained from mines and lumber mills.
When controlling territories and control points they will give the world that controls them certain benefits such as a better Drop Rate, Hp regen or even Energy regen. Guilds can control Keeps in WvW and may get rewards in game for it
You can enter as a sidekick, though you can enter at any level, which will allow them to play as a higher level character.There is no limit on the amount of players and you are free to come and go as you wish. Regardless of what level you are you use the skills you have, you dont get PvP skills.
WvW is geared for a casual PvP feel, its a more relaxed PvP environment and a a good learning ground for structured PvP. Its designed so players from any level and any PvP background can join in, be useful and have fun