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Thread: Pre-Purchase, Microtransactions, & In-Game Purchases

  1. #1
    Vayne's Avatar
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    Pre-Purchase, Microtransactions, & In-Game Purchases

    I know a lot of people are really upset about what you can find in the GW 2 cash shop. And I get it. I'd prefer that stuff wasn't there too. But let's take a look at a recent change to the Guild Wars 2 rhetoric that seems to have disturbed a lot of people. What was originally said by Anet was that they would only have cosmetic differences in their cash shop, much like Guild Wars 1.

    They later changed that to say that they wouldn't have anything that would disadvantage someone who wanted to spend time and not money.

    A lot of people are saying that in Guild Wars 1, that's how the cash shop was...cosmetic. This simply isn't true.

    Skill unlock packs changed the game significantly for those who wanted to save time. It allowed them to blow through content much faster than any XP scroll.

    Let's say you bought Nightfall, which had heroes. Heroes have a limited number of spells. And we all know that how well you're specced in Guild Wars 1 is only part of the equation,. since if you spec your heroes well, you can far more easily clear content. I mean it's more than just a small difference, it's a HUGE 1.

    Player 1, spends no money in the cash shop and has to farm to unlock every skill for Koss, Dunkoro, and other eye heroes, including elites which he won't get till much later.

    Player 2 buys all four skill packs, unlock for his heroes every skill in all the games (except for PVe only skills, which heroes can't use anyway).

    Maybe he farms enough to buy an elite tome to unlock a single elite for his healer, giving him even more power.

    Not only would farming for those skills not help (because they're from other games), but also, you can't get every skill in the beginning of Nightfall. Most of them wouldn't be available for a long time. You've just "bought power". Therefore Guild Wars 1 is pay to win...but it's not.

    Because after all is said and done, 20th level isn't that far away and pretty much anyone will be able to afford anything in the short to medium term. You don't grind to get to level 20 in Guild Wars.

    Yet truthfully those who purchased skill unlock packs have a real advantage over lil ole me who wanted to play through the game "honestly". There were even hero based PVP formats for a long time that gave people advantages even in PVP. By comparison the advantages in Guild Wars 2 are far milder.

    The cosmetic only rational didn't include stuff like skill unlock packs or the pet unlock pack. In fact, it didn't even include the upgrade to the game of the year edition which came with a fire imp.

    Is there anyone who seriously thinks a fire imp doesn't make leveling faster and easier for someone, particularly someone new to the game? Of course it does. So even in Guild Wars 1, you could "buy power".

    But as long as the game normalized by level 20, no one cared. Because after a month or two you couldn't use that Fire Imp, or it wouldn't make sense too.

    And there was plenty of stuff you could get from playing the game, including other summoning stones that meant you didn't have to go to the cash shop forever for an advantage.

    I get that Anet used the wrong words...but they didn't just use those words for Guild Wars 2..they've been using the wrong words for a long long time. Do you know what I think happened?

    I think Anet finally looked at the Guild Wars 1 cash shop and realized that not everything they sold really was cosmetic. It was an oversite, because that stuff has been in the shop forever, but cash shop ettiquette didn't exist back then. People didn't care. Anet HAD TO change their wording.

    And they changed it to reflect, not only the Guild Wars 2 shop but some of the stuff they had in the Guild Wars 1 shop for ages.

    You can believe the worst of them or not, that's your choice. But let's not belabor the fact that many of the people (not just here but on other sites), who have attacked Anet for having non-cosmetic rewards in their cash shop, were happily defending a game that had non-cosmetic convenience, time saving, power-giving items in their cash shop all along.

    NOTHING we've seen in the Guild Wars 2 cash shop so far gives anywhere near the early game power of the skill unlock packs.

  2. #2
    After all you've already said about this in several other threads, was there really a need to create yet another thread about this and repeat it again? There's nothing really new in this post that wasn't already said in your other posts...

  3. #3
    Vayne's Avatar
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    Quote Originally Posted by Centaur View Post
    After all you've already said about this in several other threads, was there really a need to create yet another thread about this and repeat it again? There's nothing really new in this post that wasn't already said in your other posts...
    I'm sorry you feel that way. I was wondering where I brought up in the other threads the Guild Wars 1 cash shop, which has bearing, I'm sure you'll agree on the Guild Wars 2 cash shop. Feel free to move this to the Guild Wars 1 cash shop threads if you wish, but the question remains, wasn't advantage available all along. If it wasn't, how was it not available in the GW 1 cash shop.

    I'm sorry my opinion differs from yours, but that doesn't mean this topic, of the GW 1 cash shop and what's in it, and whether or not that constitutes an advantage isn't something worthy of discussion on it's own accord.

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    Vayne's Avatar
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    On reconsideration, Centaur, feel free to delete this topic altogether. I'm going to take a break, I'm obviously too high strung. I should stop reading other forums.

  5. #5
    Meh, it's an emotional topic for everyone. Those OK with the system are seeing people slam a game they love, those disappointed are disappointed in a game they've been excited for. I think we just all need to hug it out or something, lol.

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    || Woe to the conquered, all glory to the Acolytes. Rise. Fall. Rise again. ||

  6. #6
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    Yep, I had to step away. I just am too emotional about the whole thing. Particularly because I have such respect for you and Centaur...it throws me. Obviously your opinions are valuable to me...it sorta makes my opinion less valuable. lol

  7. #7
    Bah, I'd be more disappointed if we couldn't disagree I've kinda dome (EDIT: dome? done, lol) the same thing (stepping away) because it's not even anybody on these forums that I'm disappointed in, lol. That, and I KNOW I'm taking it personally because Anet changed their stance on things...which is probably silly.
    Last edited by Ruse; 03-23-2012 at 09:02 PM.

    || Art by Melo-san of Gaia Online ||
    || GW2 ID: Ruse Torrent | Elementalist of Acolytes [Aco], a WvW guild ||
    || Woe to the conquered, all glory to the Acolytes. Rise. Fall. Rise again. ||

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    Vayne's Avatar
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    Quote Originally Posted by Ruse View Post
    Bah, I'd be more disappointed if we couldn't disagree I've kinda dome the same thing (stepping away) because it's not even anybody on these forums that I'm disappointed in, lol. That, and I KNOW I'm taking it personally because Anet changed their stance on things...which is probably silly.
    Did they? I know the wording itself changed, but since the wording didn't apply to the cash shop in Guild Wars 1 even, maybe they just mispoke from day one. All this terminology is evolving anyway...and what was said a year or two ago has different connotations today than then.

    I honestly don't think Anet intended to mislead, I think the original words were poorly chosen and they only recently realized it...making it a mistake, not something malicious.

    At least I really want to believe it. lol

  9. #9
    I've also considered the possibility that NC Soft is throwing its weight around on this subject, too. But, I've decided either way it doesn't matter...those cash shop items may not even be finalized and I need to cool off and consider how much impact they have

    ...but you're right. The imp didn't matter so much in Factions and Nightfall (you can hit 20 in a weekend) but it DOES actually unfairly influence getting that Defender of Ascalon title. I guess you're right about skills...honestly those were so damn easy for me to get I just couldn't see why anyone would purchase (unless they only PvP'ed), lol.

    And really, neither were cosmetic. -grabs torch and pitchfork again-

    || Art by Melo-san of Gaia Online ||
    || GW2 ID: Ruse Torrent | Elementalist of Acolytes [Aco], a WvW guild ||
    || Woe to the conquered, all glory to the Acolytes. Rise. Fall. Rise again. ||

  10. #10
    Vayne's Avatar
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    Quote Originally Posted by Ruse View Post
    I've also considered the possibility that NC Soft is throwing its weight around on this subject, too. But, I've decided either way it doesn't matter...those cash shop items may not even be finalized and I need to cool off and consider how much impact they have

    ...but you're right. The imp didn't matter so much in Factions and Nightfall (you can hit 20 in a weekend) but it DOES actually unfairly influence getting that Defender of Ascalon title. I guess you're right about skills...honestly those were so damn easy for me to get I just couldn't see why anyone would purchase (unless they only PvP'ed), lol.

    And really, neither were cosmetic. -grabs torch and pitchfork again-
    I'm trying to remember if heroes could use elite skills if you bought the packs or not, straight out of the box. I thought they could, but I'm old enough where my memory sucks badly.

    In any event, I'm not thrilled with everything, as I said...but I still really want to believe in the people behind the company. If I get proved wrong, it's gonna hurt pretty bad, considering how much I supported them in the first place.

    Guess I'm just not ready to give up hope quite yet.

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