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Thread: Class Combinations   

  1. #21
    Well, I assume that different kinds of animals may be able to do different kinds of damage with their own skills. I wouldn't be surprised if some spider or lizard type pets would have a poison attack (or the black widow spider that you can unlock from the hall of monuments)...
    So I don't think you will need a combo for that
    Last edited by Centaur; 07-15-2011 at 01:18 PM.

  2. #22
    Risugami's Avatar
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    Maybe the Necromancer can lay the poison on the Ranger pets, too.

    Anyway, does someone know a class combination with a dual dagger thief?
    If you like Nintendo, please visit waluigi.de

  3. #23
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    I think you can attack through firewalls and cast out fireballs with any melee weapons, including daggers. Can't think of anything else though.

  4. #24
    I think guardians and classes with AoE abilities could have some use. Lets say there are 3 guardians in the same area. They could use their ability that creates an impenetrable wall to create a triangle area with mobs trapped inside. Then classes with AoE abilities could rain hell upon the mobs on the inside. Not sure if that would count as a class combination but it could be effective when having a lot of enemies and needing to get rid of them quickly. I guess we just have to experiment with our abilities to come up with insane combinations

    EDIT: or just take the simple path and use the impenetrable bubble on your enemies so that you're skills along with your allies skills can rain hell down in the bubble.
    Last edited by iDwarf; 02-24-2012 at 02:13 PM.

  5. #25
    Make sure to also check out this article on IGN about the devs' favorite Skill combos!


    9. Well of Darkness + Churning Earth = Rockin' AoE Damage

    Professions: Necromancer, Elementalist
    "This is a brutal combo. A necro can use Well of Darkness to create a Dark Field, which blinds enemies in the area. Along comes an elementalist attuned to earth, who cast Churning Earth to cripple enemies inside the Well of Darkness. When Churning Earth ends, it combines with the Dark Field to deliver additional AoE damage. Guaranteed to rock your enemies world – in a bad way."
    -Ryan Diederich, Programmer

    8. Contagion + Ricochet = Poison Axe to the Max

    Profession: Ranger
    "Rangers can choose some strange but useful pets, like the Murellow, which is kind of a diseased rat/bear that lives in the caves of Tyria. The unhygienic Murellow uses a skill called Contagion, which creates a Poison Field. An axe-wielding ranger can then use his basic attack, Richochet, to throw projectiles through the Poison Field. The axe ping pongs between enemies, applying Poison to a number of foes."
    -Eric Flannum, Lead Game Designer

    7. Smoke Screen + Stomp = Cloaks for Everyone!

    Professions: Thief, Warrior
    "This is one of my favorite combos. You take a thief, who uses his/her Smoke Screen skill to create a smoke field. Then a warrior comes along and blasts the smoke with a Stomp, adding Stealth to nearby allies by cloaking them in gloom. It's a very cool effect, and it comes in handy in combat."
    -Ben Miller, Game Designer

    6. Symbol of Swiftness + Big Ol' Bomb = Blindness Bomb

    Professions: Guardian, Engineer
    "A guardian can lay down a Symbol of Swiftness, which creates a Light Field on top of an engineer's Big Ol' Bomb that is about to explode. This will add Blindness to the explosion, effectively turning two offensive skills into an AoE defense!"
    -Andrew McLeod, Game Designer

    5. Healing Spring + Unload = Bullets that Heal

    Profession: Ranger, Thief
    "The skill Unload is one of the best ways to put out a ton of damaging projectiles, but when you combine it with a ranger's Healing Spring, you get a completely different effect. A ranger creates a Water Field with his Healing Spring skill, which a thief can then Unload through. These healing projectiles grants an area-of-effect heal to any allies that are attacking the thief's target. This healing doesn't apply to bad guys. This combo is one of the best ways to add some healing to an ally who is deep in hand to hand combat."
    -Matt Pennebaker, Game Designer

    4. Chaos Storm + Rapid Fire = Crazy Arrows

    Profession: Mesmer, Ranger
    "When a mesmer fires off Chaos Storm it grants random boons on allies and random conditions to any enemy within the effect area. You ranger ally inside the Chaos Storm can fire through the field, applying Confusion to each enemy he hits. Chaos!
    -Jonathan Sharp, System Designer

    3. Lava Font + Leaping Attack = A Burning Sensation

    Profession: Elementalist, Mesmer/Warrior
    "Here's how this one works. An elementalist triggers a Lava Font near an opponent. Then, your buddy the sword-wielding mesmer or warrior can leap into the Lava Font's area of effect, delivering additional burning damage to the enemy."
    -Jon Peters, Game Designer

    2. Frozen Ground + Eruption = Stay Frosty

    Professions: Elementalist
    "All you need is one elementalist for my favorite protective combo. Cast Eruption first, then attune to water and cast Frozen Ground. When the Eruption Bursts, damaging your foes, an Ice Field spreads over the area to apply a protective Frost Aura to you and your allies. I wish I could do this in real life on hot days."
    -Karl McLain, QA Tester

    1. Super Elixir + Illusionary Duelist = Condition Eraser

    Professions: Engineer, Mesmer
    "We call this getting Bearced! An engineer with Elixir Gun fires a ground targeted Super Elixir creating a Light Field. Then a mesmer with a pistol can summon an Illusionary Duelist to fire projectiles through the field, which will remove conditions from allies near the target."
    -Tyler Bearce, QA Tester
    Sounds awesome!

  6. #26
    Winterbay's Avatar
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    I love #2

    Feeling tired? There's a nap for that.

  7. #27
    I can't wait to try these combinations out. #9 and #2 seem really cool

  8. #28
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    Quote Originally Posted by Sivious View Post
    Yeah. It's always been a tank and healer that is known to be a match, but I never hear about two other classes being an official team.

    Though two assassins/rogues together has always been pretty hot
    That got me thinking about a Ranger Necro combo, say the ranger creates the circle of fire thing and the necro raises fiery minions? that would be cool.

  9. #29
    Quote Originally Posted by Kodo View Post
    That got me thinking about a Ranger Necro combo, say the ranger creates the circle of fire thing and the necro raises fiery minions? that would be cool.
    I hope thats a combination. That sounds AMAZING!

  10. #30
    Hmm... interesting concept... minions to spread conditions...

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