Hello! My first post, im a big fan of GW2, etc...
I use two screens: a main wide screen and a secondary 4:3. I usually have a movie or a game on main screen and browser/music player on second screen. And i thought wouldnt it be awesome to have the UI on second screen (using a DirectX overlay?) with the game engine itself on the main screen.
It would be awesome to have the game map, mimimap, quest objectives and chats on second screen while having the actiobars+health together with game engine on main screen.
This would make the gaming experience alot more streamlined and clearer while keeping important UI elements displayed. The best UI is the one you least notice right? So keeping social and gameplay elements outside of the main screen. I know some people like to extend the screen into 2-4 monitors but thats not what i mean. What i mean is to keep the game engine on main screen like usual but using some sort of overlay to keep the noncombat-critical elements on the secondary screen. This may even be an Ipad or a TV connected to my PC.
What do you think?
PS: Think about it, i know GW2 doesnt use unit-frame healing but imagine having this on another typical MMO with healing frames on your ipad and you would use your fingers to actually cast spells on the frames you touch. Or managing your Inventory/character panel on it.

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