Structured PvP is a Player versus Player mode which will allow competition on an even footing. There will be two primary modes of play; tournament and pick-up play.
Tournament play will be similar to Guild Battles from the original Guild Wars, where pre-organized teams of five fight on a level playing field through bracketed tournament play. Pick-up play is hot-joinable using a system similar to many FPS games which allows individuals or groups to join a game based on map, available space, and other settings. It will have variable team sizes which can be different per server and may be larger than five versus five.
A character used to enter structured PvP will retain race and profession. The character will be given a fixed maximum level, and all skills and items will be available without the need to unlock them first. Player statistics will be tracked and used to generate a player ranking.